Posts Tagged ‘future’

Augmented Reality, a new “door” for 3D artists.

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      Since 3D design is a crucial part in the development of any augmented reality system, these 3D artists have seen a new field plenty of opportunities to develop their ideas and talents. Mobile programming, real-time optimization or computer vision algorithms play an essential role in current augmented reality systems, but 3D design is the viewable part, the “face” for costumers, the last layer of these systems. Thus, everyone can imagine how important are those 3D professionals for successful AR systems.

      A few years back in time, 3D artists were mostly needed in industries like videogames, advertising and movies. Now, Augmented Reality has opened a whole new market with job oportunities and a lot of yet undiscovered creative uses. The need for 3D designers for AR is clear, and now that this new market is growing exponentially, thanks to it’s uses for marketing (and even videogames), will also create a big ammount of new jobs.


The basis of Augmented Reality

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      Is not strange that each day more people find an Augmented Reality article, or a new application which is based on this technology, or even a lot of tweets talking about it. Augmented Reality is spreading fast, fact that is not unusual taking into consideration that big brands and companies are pushing its use, but do people really know what Augmented Reality means?

      Adding information and meaning to real objects the users see is the goal of augmented reality. We have to notice that there is a difference between Augmented reality and Virtual reality. While the latter tries to create a simulation of reality by replacing the real objects by virtual ones, the former adds information to the real world, adding contextual data to deepen a person´s understanding of the object. This contextual data may be 3D objects layered on the real world, audio commentaries, historical context, geolocated  POIs(Points of interest) or other forms of content that can make a user’s experience of a thing or a place more meaningful.  Augmented reality is not merely a companion text or multimedia file but a technology designed to “see” a real object or place and provide the user with appropriate information at the right time. Augmented reality is designed to blur the line between the reality the user is experiencing and the content provided by technology.


How AR will save new powerfull devices

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       Great and powerful mobile devices are willing for Augmented Reality and not the opposite

      The lastest smartphones generations are targeting to become much more powerful than most of the personal computers normal users have at home. This is a great opportunity because all the tasks which a user had solely been able to carry out in a personal computer, nowadays, they can be done in those such powerful devices. Furthermore, the hardware integrated within these mobile devices allows users to have games or applications with amazing graphics designs. But the question that may come to the people´s mind is, are such powerful devices needed? or are the mobile brands offering more power than current users demand?

      Those questions drive us to the main claim in this post. Augmented reality is not willing for fast and powerful mobile devices. It is the new powerful mobile devices that are willing for augmented reality.

      Although augmented reality has been honored with the description of a cool and fancy feature, it has as well won the bad reputation of sensitive performance with a lot of demands and constraints. Those tough requirements mainly come from the computer vision sides involved in augmented reality. Heavy image processing tasks, plus manipulation of the camera itself and the 3D world rendering have gathered all to make augmented reality “impossible”.

Figure 1. This figure shows the evolutions of the mobiles in recent years.