Augmented Reality in Education. Part II

      Among all the Augmented Reality applications, one of the most important and practical ones is its use in education. There are many companies and developers which make an effort to introduce this technology to students, professionals and researchers related to the education field.

      Like in nearly all the Augmented Reality applications, through specific images into the text books, students will be able to access extra 3D contents related to each image. This additional information will improve, not only the students´ experience, but also the way in which they learn the lesson, allowing them to understand the content much better than without Augmented Reality.

      This makes sense when we talk about lessons for children, where they can feel that they play with this extra layered information, with which they will have a more robust learning, as has been shown by some researchers in the field. In an advanced levels, like high school, university degrees or even research, Augmented Reality may be used when the user needs a 3D Space view about the environment in order to understand some concepts, like could happen in geometry, chemistry or architecture.

Augmented Reality makes the learning process more efficient, interesting and enjoyable.

Do not forget to check out our AR Browser and Image Matching SDKs.

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  1. [...] Like in nearly all the Augmented Reality applications, through specific images into the text books, students will be able to access extra 3D contents related to each image. This additional information will improve, not only the students´ experience, but also the way in which they learn the lesson, allowing them to understand the content much better than without Augmented Reality.  [...]

  2. [...] Like in nearly all the Augmented Reality applications, through specific images into the text books, students will be able to access extra 3D contents related to each image. This additional information will improve, not only the students´ experience, but also the way in which they learn the lesson, allowing them to understand the content much better than without Augmented Reality.  [...]

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